Welcome to the Unity API Documentation guide! This is your starting point for exploring Unity's comprehensive API reference. Below are key sections to help you navigate the documentation effectively:

📚 Core Concepts

  • GameObject - The fundamental entity in Unity (🔗 /Unity/GameObject)
  • Component - Attachable elements like Transform, Renderer, and Script (🔗 /Unity/Component)
  • Scene - A container for objects and settings (🔗 /Unity/Scene)

🧰 Scripting API

  • C# Integration - Unity's preferred scripting language (🔗 /Unity/Scripting_API)
  • Unity Classes - Explore MonoBehaviour, Vector3, and GameObject methods
  • Scripting Reference - Detailed info on System.Collections.Generic and UnityEngine namespaces

🎨 UI System

  • Canvas - Root container for UI elements (🔗 /UI/Canvas)
  • TextMeshPro - Advanced text rendering solution (🔗 /UI/TextMeshPro)
  • Image - Display sprites or UI elements (🔗 /UI/Image)

🧱 Physics Engine

🎵 Audio System

Unity_Interface
*Explore Unity's API to unlock endless creative possibilities!*