This section provides an overview of the vector_tile_optimization/data_compaction feature, which is designed to improve the efficiency and performance of vector tiles.

What is Vector Tile Optimization?

Vector tiles are a format for storing and serving map data that can be rendered at various scales. Optimization techniques like data_compaction are used to reduce the file size of vector tiles, making them faster to load and process.

Data Compaction

Data compaction is a process that reduces the size of vector tiles by eliminating redundant information and compressing the data. This can lead to significant performance improvements, especially for web maps that serve a large number of tiles.

Benefits

  • Reduced Load Times: Smaller file sizes result in faster load times for maps.
  • Improved Performance: Fewer bytes to process can lead to smoother rendering and better user experience.
  • Resource Efficiency: Lower memory usage and reduced server load.

How It Works

The data_compaction process involves the following steps:

  1. Identify Redundant Data: Algorithms analyze the vector tiles to find and remove duplicate or unnecessary data.
  2. Compression: The remaining data is compressed to further reduce the file size.
  3. Validation: The compacted tiles are validated to ensure they are still accurate and functional.

Further Reading

For more information on vector tile optimization and data compaction, check out the following resources:

Vector Tile Example