Object-Oriented Programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code:

  • Class: A blueprint for creating objects. Think of it as a template that defines the properties and methods of a group of objects.
    class_object
  • Object: An instance of a class. Each object has its own state (data) and can perform actions (methods).
    object_instance

Key Principles of OOP

  1. Encapsulation 🧰
    Bundling data with the methods that operate on it.
    encapsulation_principle
  2. Inheritance 🌱
    Enables a class to inherit properties and methods from another class.
    class_inheritance
  3. Polymorphism 🎭
    Allows objects of different classes to be treated as objects of a common superclass.
    polymorphism_example
  4. Abstraction 🧠
    Hiding complex implementation details and showing only essential features.
    abstraction_layer

For deeper exploration, check our tutorial on OOP Advantages to understand how these principles improve code design! 🚀