Object-Oriented Programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code:
- Class: A blueprint for creating objects. Think of it as a template that defines the properties and methods of a group of objects.
- Object: An instance of a class. Each object has its own state (data) and can perform actions (methods).
Key Principles of OOP
- Encapsulation 🧰
Bundling data with the methods that operate on it. - Inheritance 🌱
Enables a class to inherit properties and methods from another class. - Polymorphism 🎭
Allows objects of different classes to be treated as objects of a common superclass. - Abstraction 🧠
Hiding complex implementation details and showing only essential features.
For deeper exploration, check our tutorial on OOP Advantages to understand how these principles improve code design! 🚀