Welcome to the Object-Oriented Programming (OOP) tutorial! OOP is a programming paradigm that uses "objects" and their interactions to design applications and software. This tutorial will guide you through the basics of OOP, including classes, objects, inheritance, and polymorphism.

What is OOP?

Object-Oriented Programming is a programming style that uses "objects" to design software applications and programs. The concept of "object" is central to OOP. An object is an instance of a class, which is a blueprint for creating objects.

Key Concepts of OOP

  • Class: A class is a blueprint for creating objects. It defines the properties and behaviors that the objects of the class will have.
  • Object: An object is an instance of a class. It has properties (data) and behaviors (methods).
  • Inheritance: Inheritance is a mechanism that allows a class to inherit properties and methods from another class.
  • Polymorphism: Polymorphism allows objects of different classes to be treated as objects of a common superclass.

Getting Started with OOP

To get started with OOP, you need to understand the basic syntax and structure of classes and objects. Here's an example of a simple class in Python:

class Dog:
    def __init__(self, name, age):
        self.name = name
        self.age = age

    def bark(self):
        print(f"{self.name} says: Woof!")

# Creating an object of the Dog class
my_dog = Dog("Buddy", 5)

In this example, we define a Dog class with a constructor (__init__) that initializes the name and age properties of the object. We also define a bark method that prints a message when called.

Further Reading

For more information on OOP, check out our Advanced OOP Tutorial.

Dog