Java design patterns are reusable solutions to common problems in software design. They provide a structured approach to coding and are widely used in the Java community. Here's an overview of key categories:
1. Creational Patterns 🧱
These patterns focus on object creation mechanisms.
- Factory Method: Encapsulates object creation logic.
- Abstract Factory: Provides an interface for creating families of related objects.
- Singleton: Ensures a class has only one instance.
- Builder: Separates construction of complex objects from their representation.
- Prototype: Uses prototype objects to create new objects.
📌 Tip: Use the Factory Method pattern when you need to decouple object creation from usage.
2. Structural Patterns 🔗
These patterns deal with object composition and structure.
- Adapter: Matches interfaces of different classes.
- Decorator: Adds responsibilities dynamically.
- Composite: Composes objects into tree structures.
- Facade: Simplifies complex subsystems.
- Proxy: Controls access to a real subject.
🎯 Example: Adapter Pattern is useful for integrating legacy systems with new interfaces.
3. Behavioral Patterns 🔄
These patterns handle communication between objects.
- Observer: Defines a one-to-many dependency.
- Strategy: Encapsulates algorithms within objects.
- Command: Encapsulates requests as objects.
- State: Allows objects to change behavior based on state.
- Template Method: Defers algorithm definition to subclasses.
🚀 Bonus: Explore Strategy Pattern for dynamic behavior implementation.
4. Additional Resources 📚
- Java Architecture Patterns for advanced topics.
- Java Best Practices to enhance code quality.