Graph traversal is a fundamental concept in algorithms, used to explore nodes and edges in a graph. Here are common techniques and their applications:
1. Depth-First Search (DFS) 🕵️
- Approach: Explores as far as possible along each branch before backtracking.
- Use Cases: Maze solving, topological sorting, detecting cycles.
- Example:
2. Breadth-First Search (BFS) 🧭
- Approach: Explores all neighbors at the present depth level before moving to nodes at the next depth level.
- Use Cases: Shortest path finding in unweighted graphs, level-order traversal.
- Example:
3. Dijkstra's Algorithm 🚀
- Purpose: Finds the shortest path in a weighted graph with non-negative edges.
- Key Feature: Uses a priority queue to select the next node with the smallest tentative distance.
- Example:
4. A* Algorithm 🧭✨
- Advantage: Combines Dijkstra's with heuristic estimates for efficient pathfinding.
- Applications: Game development, route planning in maps.
- Example:
5. Backtracking with Graphs ⚙️
- Scenario: Useful for solving puzzles or constraint satisfaction problems.
- Example: Hamiltonian path detection, Sudoku solvers.
For deeper exploration, check our algorithm introduction tutorial to understand the foundation of graph theory. 📚