Reinforcement Learning (RL) is a type of machine learning where an agent learns to make decisions by performing actions in an environment to achieve a goal. This tutorial will provide an overview of RL and its applications.
Key Concepts
- Agent: The decision-making entity in an environment.
- Environment: The system that the agent interacts with.
- State: The current situation of the environment.
- Action: The decision made by the agent.
- Reward: The feedback received by the agent for its action.
Types of RL
- Tabular RL: The state and action spaces are discrete and finite.
- Function Approximation: Uses neural networks to approximate the value function or policy.
- Model-Based RL: Uses a model of the environment to predict future states and rewards.
Common Algorithms
- Q-Learning: An algorithm that learns the value function by iteratively updating the Q-values.
- Policy Gradient: An algorithm that learns the policy directly by optimizing the expected reward.
- Deep Q-Network (DQN): A combination of Q-Learning and deep learning to handle large state spaces.
Applications
- Robotics: Teaching robots to navigate environments or perform tasks.
- Games: Playing games like chess, Go, or video games.
- Autonomous Vehicles: Learning to navigate roads and make decisions.
- Finance: Trading strategies and risk management.
Further Reading
For more in-depth information, check out our Introduction to Deep Learning.
Reinforcement Learning Diagram
Reinforcement Learning is a vast field with numerous applications. Understanding its basics is crucial for anyone interested in AI and machine learning.