Reinforcement Learning (RL) is a type of machine learning where an agent learns to make decisions by performing actions in an environment to achieve a goal. It is a subset of machine learning that focuses on how software agents ought to take actions in an environment to maximize some notion of cumulative reward.

Key Components of Reinforcement Learning

  • Agent: The decision-making entity that learns from the environment.
  • Environment: The surroundings in which the agent operates.
  • State: The current situation or condition of the environment.
  • Action: The decision made by the agent.
  • Reward: The feedback given to the agent for its action.

Types of Reinforcement Learning

  1. Tabular RL: The agent learns from a table of states and actions.
  2. Model-based RL: The agent builds a model of the environment and uses it to make decisions.
  3. Model-free RL: The agent learns directly from the environment without building a model.

Example: Q-Learning

Q-Learning is a popular algorithm in reinforcement learning. It is a model-free algorithm that learns the value of each state-action pair.

  • Q-Table: A table that stores the expected value of each state-action pair.
  • Learning Rate: The rate at which the agent updates its Q-values.
  • Discount Factor: The factor that determines how much future rewards are worth.

Resources

For more information on reinforcement learning, you can visit our Reinforcement Learning Tutorial.

[center] Reinforcement Learning Model