Reinforcement Learning (RL) is a type of machine learning where an agent learns to make decisions by performing actions in an environment to achieve a goal. This guide will cover the basics of RL, including key concepts, algorithms, and their applications.
Key Concepts
- Agent: The decision-making entity in an environment.
- Environment: The system that provides the agent with the state and rewards.
- State: The current situation of the environment.
- Action: A decision made by the agent.
- Reward: The outcome of an action, which guides the agent towards the goal.
Algorithms
- Q-Learning: A value-based RL algorithm that learns the optimal action-value function.
- Policy Gradient: An algorithm that learns the optimal policy directly.
- Deep Q-Network (DQN): A combination of Q-Learning and deep learning to handle high-dimensional state spaces.
- SARSA: A value-based RL algorithm similar to Q-Learning but uses the current state and action to update the Q-values.
Applications
- Robotics: Teaching robots to perform tasks such as walking, picking up objects, and navigating environments.
- Games: Developing AI agents to play games like chess, Go, and video games.
- Autonomous Vehicles: Training self-driving cars to make decisions on the road.
- Financial Markets: Building models to predict market trends and make investment decisions.
Reinforcement Learning Diagram
For more information on Reinforcement Learning, check out our Advanced Reinforcement Learning guide.