Welcome to the Design System Components guide! This section explores the core building blocks of a cohesive design system, essential for creating consistent and scalable user interfaces. Here’s a breakdown of key concepts and best practices:


🧱 What Are Design System Components?

Design system components are reusable UI elements that enforce design consistency across products. Examples include:

  • Buttons (Primary, Secondary, Outline, etc.)
  • Cards (Informational, Actionable, Interactive)
  • Form Fields (Text inputs, dropdowns, checkboxes)
  • Icons (Navigation, Status, Action)
  • Layouts (Grids, Cards, Navigation Bars)

These components are defined with design tokens (colors, fonts, spacing) and component specs (behavior, states, accessibility).


📌 How to Use Components Effectively

  1. Follow Atomic Design Principles
    Start with atoms (text, buttons), then build molecules (forms, cards), and organisms (complex layouts).

  2. Use Component Libraries
    Leverage tools like Figma Components, Storybook, or Tailwind UI.

  3. Document Variants
    Clearly define component states (e.g., Button_Component: hover, Button_Component: disabled).

  4. Ensure Accessibility
    Use semantic HTML and ARIA attributes for all components.


🖼️ Visual Examples

Button_Component
**Primary Button** - Default state **Secondary Button** - Hover state
Card_Design
**Informational Card** - Focused on content **Actionable Card** - Includes call-to-action buttons

🧭 Extend Your Knowledge

For deeper insights into design systems, check out our Design System Overview guide. It covers foundational principles and how to build a robust system from scratch.