Reinforcement Learning is a branch of machine learning that focuses on how intelligent agents ought to take actions in an environment to maximize some notion of cumulative reward. This section delves into the advanced concepts and techniques of reinforcement learning.
Key Concepts
- State: The current situation or configuration of the environment.
- Action: A choice made by the agent.
- Reward: An immediate feedback given to the agent after taking an action.
- Policy: A strategy that the agent uses to choose actions.
Techniques
- Q-Learning: An algorithm that learns to map states to actions by trial and error.
- Policy Gradients: An algorithm that learns to adjust the policy directly, rather than the value function.
- Deep Q-Networks (DQN): A combination of deep learning and Q-learning, which uses a neural network to approximate the Q-function.
Real-World Applications
Reinforcement Learning has found applications in various fields, such as robotics, gaming, and finance.
- Robotics: Reinforcement Learning can be used to train robots to perform tasks such as navigating through a maze or manipulating objects.
- Gaming: Reinforcement Learning has been used to create AI agents that can play complex games, such as Go and chess.
- Finance: Reinforcement Learning can be used to optimize trading strategies and automate decision-making processes.
Further Reading
For more information on advanced reinforcement learning, we recommend visiting our Deep Learning Advanced page.
Reinforcement Learning Diagram