Object-Oriented Programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data in the form of fields (often known as attributes or properties) and code in the form of procedures (often known as methods).
Key Concepts
- Classes: A class is a blueprint for creating objects. It defines the properties and behaviors that the objects of that class will have.
- Objects: An object is an instance of a class. It represents a real-world entity or concept.
- Inheritance: Inheritance allows a class to inherit properties and methods from another class.
- Polymorphism: Polymorphism allows objects of different classes to be treated as objects of a common superclass.
- Encapsulation: Encapsulation is the concept of hiding the internal state of an object and requiring all interaction to be performed through an object's methods.
Example
Here's a simple example of a class in Python:
class Dog:
def __init__(self, name, age):
self.name = name
self.age = age
def bark(self):
return f"{self.name} says Woof!"
# Creating an object of the Dog class
my_dog = Dog("Buddy", 5)
# Using the object's method
print(my_dog.bark())
Further Reading
For more information on Object-Oriented Programming, you can read the following resources:
Dog